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05 Spalis 2012 | 1359 | 5/5
01 Lapkritis 2011
31 Spalis 2013
COMENIUS
Italija
European Ministers set the target to reduce the average of students with difficulties in reading, maths and science in order to reach fewer than 15% by 2020. The project aims at investigating different ways of the mathematics representations, in the topics, already, defined in the PISA, IEA TIMSS and National surveys concerning the maths skills of...
04 Spalis 2012 | 1886 | Balsų dar nėra
01 Birželis 2012
31 Gruodis 2014
Visos Europos
The Open Educational Resources in Europe (OEREU) project will provide a critical assessment of OER initiatives and practices in Europe, develop sector-specific foresight scenarios to illustrate the benefits, carry out a representative survey on the use of OER, identify challenges across all sectors and, jointly with stakeholders, develop, discuss...
04 Spalis 2012 | 1283 | Balsų dar nėra
01 Spalis 2010
30 Rugsėjis 2012
ERASMUS
Italija, Ispanija, Jungtinė Karalystė, Visos Europos, Tarptautinis
Provision of Open Educational Resources is gaining increasing traction within Europe, with HEIs across the continent beginning to offer a selection of, or entire courses online through their web portals, or through initiatives such as the Open Courseware Consortium. Yet Open Educational Practice is still mainly an ad-hoc activity, embarked upon as...
04 Spalis 2012 | 1379 | Balsų dar nėra
01 Spalis 2010
31 Gruodis 2012
Suomija, Graikija, Airija, Latvija, Lietuva, Jungtinė Karalystė
JOYN2.0 project aims to promote independent and informal language learning, on-line learning and on-line learning resources as well as to encourage language teachers towards the role of informal facilitators/advisors in language learning and to strengthen the role of social networks and media in supporting lifelong learning.
03 Spalis 2012 | 9046 | Balsų dar nėra
01 Rugsėjis 2011
01 Balandis 2013
en, es, fr, nl, de
Belgija, Prancūzija, Vokietija, Nyderlandai, Ispanija, Turkija, Jungtinė Karalystė
Interactive Technologies in Language Teaching is a European project which aims to promote best practice in communicative language teaching using interactive whiteboards.
03 Spalis 2012 | 1250 | Balsų dar nėra
01 Spalis 2010
31 Gruodis 2012
FP7
Belgija, Nyderlandai, Ispanija, Jungtinė Karalystė
Puppy-IR is a consortium of 8 organizations from 4 European Countries. The consortium includes 5 universities, a children hospital, a multi-disciplinary museum and an international information services company; and is coordinated by the University of Twente (The Netherlands).
03 Spalis 2012 | 1245 | Balsų dar nėra
01 Spalis 2011
01 Spalis 2013
Bulgarija, Kipras, Prancūzija, Italija, Lietuva, Portugalija, Rumunija
The project "SH.A.R.P - A platform for SHAring and Re-Presenting” is promoted by the University of Pavia (Communication and Psychology Departments) and CEM (Media Education Centre) together with institutions from seven European countries. One of the main objectives is to realize a web-platform to edit shared audio and video products on-line (video...
21 Rugsėjis 2012 | 1017 | Balsų dar nėra
01 Lapkritis 2011
01 Balandis 2014
Prancūzija, Italija, Nyderlandai, Jungtinė Karalystė, Visos Europos, Šiaurės Amerika
POERUP is carrying out research to understand how governments can stimulate the uptake of OER by policy means. We aim to convince decision-makers that in order to be successful with OER, they will have to formulate evidence-based policies based on looking beyond one’s own country, region or continent, beyond the educational sector they look after.
18 Rugsėjis 2012 | 1523 | Balsų dar nėra
18 Rugsėjis 2012
@LIS
Italija
Tableta Scuola presents "EDI Touch", a school tablet designed for children who suffer from dyslexia. It's been designed to encourage children to further their own interests and better understand the topics they study at school, with an interface and special features that are tailored to those who experience learning disorders.  
18 Rugsėjis 2012 | 1555 | Balsų dar nėra
01 Rugsėjis 2012
01 Rugsėjis 2013
Jungtinė Karalystė
Serious Computer Games as a Teaching Tool - A One Stop Toolkit for Vocational Education Teachers and Trainers who want to use Serious Computer Games in their sessions but need a helping hand. Funded by the Leonardo Transfer of Innovation (TOI) stream of the Lifelong Learning Programme of the European Commission.