Informal learning
De internationale student en de uitdaging van een leven lang leren
Hoewel sommige mensen het niet eens zijn met de mening dat levenslang leren bedoeld is als een positieve ervaring, dient men er rekening mee te houden dat ouder wordend studenten mogelijk de ontwikkeling van aanvullende middelen en vaardigheden voor de online docent vereisen.
In dit korte artikel geven we twee voorbeelden van uitdagingen waar internationale leerders mee te maken kregen. Zij brachten bepaalde aspecten in de leeromgeving mee die niet alleen het gevolg waren van de leeftijd van de betreffende leerder maar ook van de geografische omgeving waar zij studeerden. De namen van de leerders zijn veranderd.
LLL-Mag
EUCIS-LLL gathers 30 European networks working in the various fields of education and training in order to promote lifelong learning.
This magazine aims at providing key data on validation, examples of countries’ profiles, interviews of experts but also of learners to give an insight about recent developments in Europe linked to the validation of non-formal and informal learning.
TICE 2012
TICE 2012 is an opportunity for scientists, from Computer Science to Educational Psychology, for teachers of all disciplines, for companies offering innovative solutions for teaching, and for human resources professionals to present their projects and forge partnerships in the following areas:
- Virtual environments (serious games, 3D virtual worlds);
- Social networks and collaborative learning;
- Self-training, informal learning (Lifelong learning) and mobility.
Themes:
This year conference general theme is ‘New pedagogies and new technologies’. We expect a special focus on the following areas:
- Virtual environments (serious games, 3D virtual worlds);
- Social networks and collaborative learning;
- Self-training, informal learning (Lifelong learning) and mobility.
Topics include (but are not limited to) the following:
- Learning environments (Personal Learning Environment, Web 2.0, Learning and social networks, collaborative Learning environments, interactive simulations, serious games, mobile and pervasive Learning environments, intelligent tutoring systems, etc.)
- Tel models and theories (Learning theories and models, cognition theories, cognition architectures, affects, learner models, knowledge models, interaction models, pedagogical models, ontology engineering, etc.)
- Software engineering and TELs (design process, methodologies, standards, component-based approaches, agent-based approaches, service-oriented approaches and cloud computing)
- Innovative interactions (Learning objects, Metadata and Learning resource indexing, Virtual agents, Educational data mining, etc.)
- TEL usages and evaluations (empirical studies, evaluations, TEL usability testing, etc.)
Important deadlines:
- Registration opens: April 10th, 2012
- Deadline for early registration: October 21st, 2012
- Online registration closes: December 2nd, 2012
- Deadline of abstract submission: September 10th, 2012
- Acceptance notification: October 8th, 2012
- Receipt of final papers: October 21st, 2012
For submission details and formats, go to the submission web page.
The main language for this conference is French but authors can submit paper written in English.
New media, new communicative genres and inclusive technology-mediated L2 pedagogy: A conversation with Steve Thorne
Professor Steve Thorne is well-known for his work on second and foreign language development and Internet-mediated communicative activity.
Steve Thorne is identified with the study of language use, communication dynamics and technology-mediated foreign, second, and plurilingual language learning, occurring within and outside of formal educational settings. His work draws on sociocultural and cultural-historical approaches to language development and he is particularly interested in multiplayer online gaming environments, the "cultures of use" of Internet communication tools, and intercultural communication. Professor Thorne is currently a faculty member in the Department of World Languages and Literatures at Portland State University in the United States and the Department of Applied Linguistics at the University of Groningen in the Netherlands. The following interview took place in April 2011 on the occasion of the EUROCALL CMC & Teacher Education SIGs Annual Workshop in Barcelona, in which Professor Thorne was the keynote speaker.
Tagging, Recognition and Acknowledgment of Informal Learning ExpeRiences
The evolution of new technology and its increasing use, has for some years been making the existence of informal learning more transparent, especially among young and older adults in both Higher Education and workplace contexts. However, the nature of formal and non-formal, course-based, approaches to learning has made it hard to accommodate these informal processes satisfactorily, and although technology bring us near to the solution, it has not yet achieved. TRAILER project aims to facilitate first the identification by the learner, and then the recognition by the institution, in dialogue with the learner, of this learning. The learner identifies episodes and evidences of informal learning in any of the different spaces in which she learns (formally or informally). She then links to these to the tool, located within her portfolio, and then tags them in relation to a predefined but evolving catalogue of competences. The tool is linked to the institutional interface in such a way that relevant experiences (related to the institutional target competences) are accessible to the institution. Other experiences that may be personally relevant to the learner are accessible to her.
The evolution of new technology and its increasing use, has for some years been making the existence of informal learning more and more transparent, especially among young and older adults in both Higher Education and workplace contexts. However, the nature of formal and non-formal, course-based, approaches to learning has made it hard to accommodate these informal processes satisfactorily, and although technology bring us near to the solution, it has not yet achieved.
The project aims to facilitate first the identification by the learner (as the last responsible of the learning process), and then the recognition by the institution, in dialogue with the learner, of this learning. The learner identifies episodes and evidences of informal learning in any of the different spaces in which she learns (formally or informally). She then links to these to the tool, located within her portfolio, and then tags them in relation to a predefined but evolving catalogue of competences. The tool is linked to the institutional interface in such a way that relevant experiences (related to the institutional target competences) are accessible to the institution. Other experiences that may be personally relevant to the learner are accessible to her.
In this way informal learning experiences become transparent and useful both for the individual and for the institution. Also the data generated could be used to improve learning systems and identify emerging competences.
The impact of this project will be especially representative to institutions, learners and the educational systems. To institutions because they could obtain and use hidden information about skills that their workers acquire in informal context. To learners, because informal activity recognition will allow them progress in work-place context. To education systems, because they could consider the obtain information to adapt their learning pathways in a proper way to match labour market demand.
Objectives
The main objective of the project is to articulate the activity flow involved in the integration of informal learning as part of an individual’s development; this starts with the identification by the learner of informal learning activities and the subsequent process in which these are made visible to the institution. This will be done by developing methodologies and tools that facilitate this process, making it transparent both to learners and institutions and allowing all involved to make the most of these processes.
This objective implies a series of related sub-objectives:
- Create communication channels between informal learning activity and institutional environments, which the learner will use to make the informal learning visible to the organization (employer or university) in order to enter into dialogue about the competences developed through these informal processes.
- Define procedures and tools with which the user tags instances of informal learning, and in doing so associates them with a predefined (but flexible) framework of competences.
- Create a space in which these tagged instances can be stored and then organised by the learner, in order to select instances or combinations of instances that the learner classifies as evidence of competence development and then chooses to make visible to the organisation.
- Provide the user with information about other users with similar interest, promoting social learning and collaboration between the users of the system.
- Facilitate, with a range of decision making and visualisation tools and an appropriate interface, the analysis by institution staff, such as tutors or HR managers, of the information the learner has made visible, in order to be able to make suggestions and provide feedback and support to the learner, define possible formal and non formal actions in the light of the informal activity and enter into dialogue with the learner in relation to this activity with a view to possible promotions or recognitions of competences acquired.
- Establish channels and procedures for this dialogue way between learners and institutions.
- Exploit the methodology, tools and public information to provide suggestions about the tools to use and how to apply it in order to improve the acquisition of competences in educational contexts.
- Plan and implement dissemination actions involving all relevant stakeholders in areas such as vocational training, universities, adult learning contexts and workplace training.
- Plan and implement exploitation actions that promote uptake of the system developed in areas such as vocational training, universities, adult learning contexts and workplace training.
Results
- Definition and application of methodologies and recommendations for the integration of informal learning in educational institutions and the workplace.
- Establishment of the technological framework (ILC, Portfolio Component, Competence Catalogue and Institutional Environment).
- Set of pilot actions.
European network for the integration of Web2.0 in education and work , ED2.Work

Ed2.0Work Network
European network for the integration of Web2.0 in education and work
Ed2.0Work is a European Union funded education project that has two missions:
- To create a network that spans education and the world of work and is designed to improve the use of Web2.0 tools in both fields.
- To create a set of tools for the empirical evaluation of Web2.0 tools
Ed2.0Work is a European Union funded education project that has two missions:
- To create a network that spans education and the world of work and is designed to improve the use of Web2.0 tools in both fields.
- To create a set of tools for the empirical evaluation of Web2.0 tools
The project will create a network between stakeholders in the education and work sectors that will examine how both should be using Web2.0 in the education and work environments.
Web2.0 and Enterprise 2.0[1] present great opportunities and challenges for educators and employers. The potential for autonomous creativity, research, communication and sharing by all stakeholders is a unique and unparalleled opportunity. Web2.0 may offer the fastest channel to tap human potential across all levels and raise productivity and growth in education and work.
The objectives
The project will build a sustainable network that will:
< Build an empirical template that can be used to create benchmarks to assess the effectiveness of existing and new Web2.0 tools.
< Identify and analyse the current and future needs of stakeholders in education and work and how Web2.0 tools can be utilised to support these needs.
< Examine existing uses (education and work) and build a set of best practices and case studies that show how various Web2.0 tools could be used.
< Establish and maintain a central repository containing relevant research, best practice guides and case studies, and training materials that can be used to make informed choices.
Mixed working groups of educators and employers will study how the new possibilities can be used within differing sectors and what each sector’s needs are and how the tools can be used to satisfy these needs. 3 network conferences will be held during the project and local groups formed.
An early focus will be the founding of a European Centre, based on the Web2.0 European Resource Centre (www.web20erc.eu) founded in 2009. These centres will utilise empirically based evaluation and benchmarking tools for the use of Web2.0 tools developed by the project.
For more information please contact:
Joel Josephson
joel.josephson@joel-josephson.org
[1] Enterprise 2.0 is the term used to describe the use of Internet Wev2.0 tools and sites within the work environment. See also http://en.wikipedia.org/wiki/Enterprise_social_software
Social media in informal language learning - competition launched
The EU network 'LANGUAGE LEARNING AND SOCIAL MEDIA – 6 Key dialogues' has launched a new competition: Social media in informal language learning and use.
This competition aims at documenting how a language learner in the Web 2.0 uses social media for language learning in daily life outside formal learning contexts.
All you have to do to take part is participate in an interview and answer questions about social media in informal language learning and use. More than 80 interviews have already been uploaded to the LS6 Vimeo channel.
For further information about the competition, the panel of jury and useful links, go to the competition website and read the instructions.


